128 lines
3.6 KiB
HTML
128 lines
3.6 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<title>Maze Editor</title>
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<style>
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body {
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font-family: Arial, sans-serif;
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margin: 20px;
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}
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h1 {
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color: #444;
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}
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.maze-container {
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display: flex;
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justify-content: center;
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}
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table {
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border-collapse: collapse;
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}
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td {
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border: 1px solid #ccc;
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width: 20px;
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height: 20px;
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text-align: center;
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}
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input[type="checkbox"] {
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width: 20px;
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height: 20px;
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margin: 0;
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}
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.cell-0 {
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background-color: #fff;
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}
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.cell-1 {
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background-color: #ddd;
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}
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.button {
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margin-top: 20px;
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}
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#output {
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font-family: monospace;
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margin-top: 20px;
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}
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input[disabled] {
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cursor: not-allowed;
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}
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</style>
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</head>
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<body>
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<h1>Maze Editor</h1>
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<div id="maze-container" class="maze-container"></div>
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<button class="button" onclick="printArray()">Show Array</button>
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<div id="output"></div>
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<script>
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const MAZE_SIZE = 11;
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// Original matrix with -1's
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const originalMatrix = [
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[ -1, -1, -1, 0, -1, 0, -1, 0, -1, -1, -1 ],
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[ -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1 ],
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[ -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1 ],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
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[ -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1 ],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
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[ -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1 ],
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[ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ],
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[ -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1 ],
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[ -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1 ],
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[ -1, -1, -1, 0, -1, 0, -1, 0, -1, -1, -1 ]
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];
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// Work copy for editing
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let mazeData = JSON.parse(JSON.stringify(originalMatrix));
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function initMaze() {
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const container = document.getElementById("maze-container");
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container.innerHTML = "";
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const table = document.createElement("table");
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for (let i = 0; i < MAZE_SIZE; i++) {
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const tr = document.createElement("tr");
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for (let j = 0; j < MAZE_SIZE; j++) {
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const td = document.createElement("td");
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const checkbox = document.createElement("input");
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checkbox.type = "checkbox";
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checkbox.checked = mazeData[i][j] === -1;
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// Disable if original value is -1 OR not at even indices
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checkbox.disabled =
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originalMatrix[i][j] === -1 ||
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!(i % 2 === 0 || j % 2 === 0) ||
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checkbox.addEventListener("change", function () {
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mazeData[i][j] = this.checked ? -1 : 0;
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updateCellClass(td, this.checked);
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});
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td.appendChild(checkbox);
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updateCellClass(td, mazeData[i][j] === -1);
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tr.appendChild(td);
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}
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table.appendChild(tr);
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}
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container.appendChild(table);
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}
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function updateCellClass(td, isWall) {
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td.className = isWall ? "cell-1" : "cell-0";
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}
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function printArray() {
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let output = "int unexpanded_matrix[MAZE_SIZE][MAZE_SIZE] = {\n";
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for (let i = 0; i < MAZE_SIZE; i++) {
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output += "\t{";
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for (let j = 0; j < MAZE_SIZE; j++) {
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output += mazeData[i][j];
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if (j < MAZE_SIZE - 1) output += ", ";
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}
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output += "}";
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if (i < MAZE_SIZE - 1) output += ",";
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output += "\n";
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}
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output += "};";
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document.getElementById("output").textContent = output;
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}
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window.onload = initMaze;
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</script>
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</body>
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</html>
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